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A first class sequencer for Houdini 16.5 and up. It provides you with a very comfortable shot based workflow right in Houdini. Set up your cameras, make an edit and preview or render the tracks with a few clicks. It allow you to be more creative, save a lot of time and avoids mistakes. At hearth it's a camera sequencer that manages everything related to it's shots, besides that it can also be used as an very advanced dope sheet to adjust (re)timing on anythings, trigger events, etc.
If you’re working with multi-shot animations this will make your life a lot easier! You can now create, view and tweak an edit directly inside 3dsMax. All this in an artist friendly way comparable to working in After Effects or Premiere. Quickly export previews or render clips directly from the timeline.
Nyx SideKick makes it very comfortable to incorporate Houdini into your 3ds Max workflow. By creating a bi-directional live connection between both programs Max and Houdini can talk directly to each other which create some very powerful workflows options.
SideKick links keep things procedural between both programs, watch the video for details. Works fully with Houdini 16+, Indie or FX lic required for full capabilities.